Problem Decomposition (Cambridge (CIE) O Level Computer Science)
Revision Note
Written by: Robert Hampton
Reviewed by: James Woodhouse
Problem Decomposition
What is decomposition?
Decomposition is the process of breaking down a large problem into a set of smaller problems
Benefits of decomposition are:
Smaller problems are easier to solve
Each smaller problem can be solved independently of the others
Smaller problems can be tested independently
Smaller problems can be combined to produce a solution to the full problem
Modern computer games are a good example of using decomposition to break down the complexity of the problem into more manageable 'chunks'
Creating an entire game at once would be challenging and inefficient, so it could be decomposed into:
Levels - Levels can be designed/created/tested/ independently of other levels
Characters - The mechanics of characters in the game can be designed and created by a separate team
Landscape - The art team can work on the visual aspects of the game without needing to understand how the game is programmed
Once all of the smaller problems are completed, joined together a complex game has been created
Inputs, processes, outputs and storage
Decomposing a problem requires developers to think about four component parts:
Inputs: data entered into the system
Processes: subroutines and algorithms that turn inputs and stored data into outputs
Outputs: data that is produced by the system, such as information on a screen or printed information
Storage: data that is stored on a physical device, such as on a hard drive or in memory whilst the program is running
Example - Area of a rectangle program
Inputs | Width of the rectangle Height of the rectangle |
---|---|
Processes | Width x height |
Outputs | Calculated area of the rectangle |
Storage | Memory: width, height and area stored temporarily |
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