Modelling Velocities with Vectors
How are velocities modelled by vectors?
- Although introduced as being about paths and distances between points, a vector can also represent a velocity
- For example the velocity vector (or ) would represent a particle or object moving
- at (metres per second) in the positive direction
- and in the positive direction
- For example the velocity vector (or ) would represent a particle or object moving
- Speed is different to velocity
- Speed is a scalar quantity, velocity is a vector quantity
- Velocity has direction, as well as magnitude
- Speed is the magnitude of velocity
- Therefore, speed can be found from velocity by finding its magnitude - i.e. using Pythagoras' theorem
e.g. The speed of a particle travelling with velocity is - An object travelling with velocity would have the same speed, but be moving in the opposite direction
- Therefore, speed can be found from velocity by finding its magnitude - i.e. using Pythagoras' theorem
How do I find the position of a particle from a velocity vector?
- In general, problems refer to a particle's position vector, (metres, from the origin) at time seconds after its motion has started
- This position vector is often called
- If the particle moves with (constant) velocity , after seconds its position vector will be
where is the initial position of the particle (i.e. its position at the start of the motion)
- For example if a particle starts at the point with coordinates and moves with (constant) velocity after 10 seconds its position will be
How do I solve problems involving velocities and vectors?
- Solving problems involving velocity may involve using a variety of the skills covered in the vectors section
- A resultant velocity may be comprised of two (or more) velocities
- e.g. the velocity of a javelin will be influenced by the athlete's ability and the wind speed/direction
- a resultant velocity is found by adding velocity vectors
- A resultant velocity may be comprised of two (or more) velocities
- Problems may be phrased to distinguish the difference between speed and velocity
- Speed is the magnitude of velocity (use Pythagoras' theorem)
- Problems may use position vectors
- The initial position () is not necessarily the origin
- The initial position () is not necessarily the origin
- There could be two particles to deal with in a problem
- be clear about which particle has which velocity, position, etc
- If two particles collide at time seconds, then (at time ) their position vectors will be equal
- Two vectors are equal if their components are equal
- be clear about which particle has which velocity, position, etc
Examiner Tip
- Vector diagrams drawn previously to show paths and distances can still be used to visualise velocities
- So use any given diagram, and if there isn't one, draw one!
- Read questions carefully - a common mistake is to give a final answer as a position vector when the question has asked for coordinates, or vice versa
- e.g. A particle with position vector has coordinates
Worked example
A boat leaves a harbour (the origin) and sails with a (constant) resultant velocity comprising of the velocity produced by the boat's engine, and the velocity produced by the water current, .
The resultant velocity will be the sum of the two velocities.
The resultant velocity of the boat is .
A second boat has position vector at the same time as when the first boat leaves the harbour.
The second boat sails with (constant) resultant velocity .
The boats will collide at the point .