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Problem Solving using 3D Vectors (Edexcel International A Level Maths: Pure 4)
Revision Note
Problem Solving using 3D Vectors
Problem-solving with 3-D vectors
- 3-D vector problems can be solved using the same principles as 2-D vector problems (see Problem Solving using Vectors)
- Vectors can be used to prove two lines are parallel, to show points are collinear (lie on the same straight line) or to find missing vertices of a given shape
Using trig in 3-D vector problems
- 3-D vector problems can also involve using trigonometry to:
- find the angle between two vectors using Cosine Rule
- find the area of a triangle using a variation of Area Formula
- You can find the angle between a vector and any one of the coordinate axes by using the following formulae
- These formulae are not in the exam formulae book
- However, they may be derived using SOHCAHTOA as shown in the diagram
- The formulae also work for vectors in two dimensions
Examiner Tip
- If there is a diagram, labelling all known vectors and quantities will help, and don’t worry about trying to make your diagram 3-D, as long as you label it well.
Worked example
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