Automated Systems (Cambridge (CIE) IGCSE Computer Science)

Revision Note

Robert Hampton

Written by: Robert Hampton

Reviewed by: James Woodhouse

Automated Systems

What is an automated system?

  • An automated system is a computer system that collects information and can react and perform tasks based on the data

  • Automated systems are made using three components:

    • Sensors

    • Microprocessors

    • Actuators

  • A sensor collects information (link here to 3 Sensors) and provides the microprocessor with it as an input

  • A microprocessor processes the information and makes decisions based on pre-programmed rules

  • An actuator makes physical changes based on instructions given by the microprocessor (outputs)

  • Examples of physical changes include:

    • Opening/closing a door/valve

    • Activating an alarm

Advantages & Disadvantages of Automated Systems

  • There are general advantages and disadvantages of automated systems

Advantages

Disadvantages

Cost - long-term cost saving

Cost - short-term expensive to set up

Safer - timely interventions

Testing - significant testing must be done before being used

Safer - keeps humans away from hazardous environments

Security - open to cyber attacks

Efficient - materials and resources

Flexibility - will only react to programmed scenarios

Consistent - results are repeatable

Maintenance - needs to be well maintained

Unethical - can result in major job losses

  • There are also scenarios where specific advantages and disadvantages are important such as:

Scenario

Advantages

Disadvantages

Industry

  • Increased production

  • Improved quality control

  • High investment costs

  • Job losses

Transport

  • Less accidents & traffic congestion

  • Increased logistical efficiency

  • Transportation drivers lose jobs

  • Technology reliability

Agriculture

  • Less manual labour

  • Increased crop yield & resource management

  • High start-up costs for equipment and sensors

Weather

  • Accurate forecasting

  • Improved early warning systems

  • Dependence on accurate sensor data

Gaming

  • Personalised experience

  • AI enhanced opponents add challenge

  • Reduced creativity & problem solving for players

  • Repetitive gameplay

Lighting

  • Increased energy efficiency

  • Better security with motion-activated systems

  • Lack of human control with light adjustments

Science

  • Faster & more precise

  • Reduced risk of human error

  • High cost development and maintenance

  • Potential for algorithm bias

Worked Example

A theme park has a game where a player tries to run from the start to the finish without getting wet.

The system for the game uses sensors and a microprocessor to spray water at a player as they run past each sensor.

Describe how the sensors and the microprocessor are used in this system

[8]

Answer

  • A motion sensor collects data [1]

  • This data is converted to digital using ADC [1]

  • The sensor sends data to the microprocessor... [1]

  • ... where the data is compared to stored data [1]

  • If the value is outside range, water will be sprayed [1]

  • A signal is sent to the actuator to spray water [1]

  • If the value is within range no action is taken [1]

  • This runs in a continuous loop [1]

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Robert Hampton

Author: Robert Hampton

Expertise: Computer Science Content Creator

Rob has over 16 years' experience teaching Computer Science and ICT at KS3 & GCSE levels. Rob has demonstrated strong leadership as Head of Department since 2012 and previously supported teacher development as a Specialist Leader of Education, empowering departments to excel in Computer Science. Beyond his tech expertise, Robert embraces the virtual world as an avid gamer, conquering digital battlefields when he's not coding.

James Woodhouse

Author: James Woodhouse

Expertise: Computer Science

James graduated from the University of Sunderland with a degree in ICT and Computing education. He has over 14 years of experience both teaching and leading in Computer Science, specialising in teaching GCSE and A-level. James has held various leadership roles, including Head of Computer Science and coordinator positions for Key Stage 3 and Key Stage 4. James has a keen interest in networking security and technologies aimed at preventing security breaches.