Modularity, Functions & Procedures (OCR A Level Computer Science)

Revision Note

Becci Peters

Written by: Becci Peters

Reviewed by: James Woodhouse

Modularity

What is Modularity?

  • Modularity is a concept where problems are broken down into more manageable pieces 

  • Each piece of the problem should be carried out by one single subroutine

  • Subroutines, also known as modules are standalone blocks of code and when called they will complete a task

  • They promote code reusability, modularity, and organisation, enabling a programmer to write efficient and maintainable programs

  • Functions and procedures are examples of subroutines and they are both very similar in nature

Difference between functions and procedures

  • Functions will return a value. For example if a function completes a calculation, then the result of the calculation will be returned to the part of the programming code that called the function

  • Procedures can also be called to complete a task, however, they do not return a value back to the part of the programming code that called the procedure

  • Both functions and procedures may need a parameter. These are pieces of data which are passed into the function or procedure to allow it to complete its task 

Considerations and best practices

  • Naming: Choose descriptive and meaningful names for your functions and procedures that indicate their purpose

  • Parameter names: Use clear and meaningful parameter names to improve code readability

  • Focus: Aim for functions and procedures that are short and focused so they they complete a specific task

  • Return values: Functions should have explicit return statements with meaningful return values, while procedures should not have return statements

Functions

The syntax for defining a function is as follows:

function functionName(parameter1, parameter2)
  // Code block to perform the task
  // Return value;
endfunction

Pseudocode example

In the example below two numbers are passed as parameters (a and b) into the function which adds them together and returns the result.

function-pseudocode-computer-science-revision-notes

Function example in pseudocode

Python example

def add_numbers(a, b):
    return a + b
c = add_numbers(5, 10)
print(c)

Java example

public class Main {
    public static void main(String[] args) {
        int c = addNumbers(5, 10);
        System.out.println(c);
    }
    public static int addNumbers(int a, int b) {
        return a + b;
    }
}

Procedures

  • A procedure is similar to a function but does not return a value. Instead, it performs a series of actions or operations which could be anything the programmer wants the procedure to execute

  • A procedure is essentially a function without a return statement or with a return statement that has no value to return

The syntax is the same as for functions:

procedure procedureName(parameter1, parameter2)
  // Code block to perform actions
  // No return statement or return with no value;
endprocedure

Pseudocode example

In the example below two numbers are passed as parameters (a and b) into the procedure which adds them together and prints the result. As this is a procedure, the result cannot be returned. 

procedure addNumbers (a,b)
  total = a + b
  print (total) // The total is printed rather than returned
endprocedure

c = addNumbers(5,10)
print (c)

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Becci Peters

Author: Becci Peters

Expertise: Computer Science

Becci has been a passionate Computing teacher for over 9 years, teaching Computing across the UK helping to engage, interest and develop confidence in the subject at all levels. Working as a Head of Department and then as an educational consultant, Becci has advised schools in England, where her role was to support and coach teachers to improve Computing teaching for all. Becci is also a senior examiner for multiple exam boards covering GCSE & A-level. She has worked as a lecturer at a university, lecturing trainee teachers for Computing.

James Woodhouse

Author: James Woodhouse

Expertise: Computer Science

James graduated from the University of Sunderland with a degree in ICT and Computing education. He has over 14 years of experience both teaching and leading in Computer Science, specialising in teaching GCSE and A-level. James has held various leadership roles, including Head of Computer Science and coordinator positions for Key Stage 3 and Key Stage 4. James has a keen interest in networking security and technologies aimed at preventing security breaches.