Attributes (OOP) (OCR A Level Computer Science)

Revision Note

Craig Godbold

Written by: Craig Godbold

Reviewed by: James Woodhouse

Attributes (OOP)

What is an Attribute?

  • In object-oriented programming (OOP), an attribute refers to a data member or a property associated with an object or a class

  • They define the state of an object and can have different values for different instances of the same class

  • Attributes can be of various data types, such as integers, strings, Booleans, or even other objects

  • Attributes can have different access rights

  • The example below shows a Car class object with an attribute called manufacturer

  • It has a private access meaning that it can be accessed only by instances of the Car class

  • The data that this attribute will hold must be of the String data type

  • The image below gives a visual representation of an object of this class being instantiated with a data value of “Ford” :

An example instance of an object

An example instance of an object

  • In most cases each class has many different attributes

  • Below is an example of an object of class "person":

Example of an object of class "person"

Example of an object of class "person"

Examiner Tips and Tricks

  • Attributes declared within methods (local variables) cannot have access modifiers because they are local to the method and have a limited scope

  • Local variables are only accessible within the block or method in which they are declared. They are not part of the class's state and cannot be accessed from other methods or classes

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Craig Godbold

Author: Craig Godbold

Expertise: Computer Science

Craig is an experienced educator with 14 years of teaching experience in the UK, USA, and China, He has held a variety of roles in education, including Head of Faculty, IB teacher and now currently teaches A level and GCSE courses. Craig supported his students to achieve the best results the school had ever had in IB Computer Science.

James Woodhouse

Author: James Woodhouse

Expertise: Computer Science

James graduated from the University of Sunderland with a degree in ICT and Computing education. He has over 14 years of experience both teaching and leading in Computer Science, specialising in teaching GCSE and A-level. James has held various leadership roles, including Head of Computer Science and coordinator positions for Key Stage 3 and Key Stage 4. James has a keen interest in networking security and technologies aimed at preventing security breaches.