Assembly Language & Little Man Computer (OCR A Level Computer Science)

Revision Note

Callum Davies

Written by: Callum Davies

Reviewed by: James Woodhouse

Assembly Language & Little Man Computer

What is the Purpose of Assembly Language?

  • Assembly language sits between high-level languages (like Python, Java) and machine code (binary code executed by the computer hardware)

  • Allows developers to write more efficient, albeit more complex, code when compared to high-level languages

  • Direct access and manipulation of hardware components, e.g., registers, memory addresses

  • Each type of computer CPU has its specific assembly language

Levels of Abstraction of Programming Languages

Levels of Abstraction of Programming Languages

Little Man Computer

  • The Little Man Computer (LMC) is a hypothetical computer model used for understanding the fundamental operations and mechanics of a computer

  • The LMC is a simplified version of a computer

  • It has key elements like memory, a calculator, an accumulator, and an instruction set

Little Man Computer Instruction set

  • The following mnemonics represent different actions that can take place in an LMC program

Mnemonic

Instruction

Alternative Mnemonic

ADD

Add

  

SUB

Subtract

 

STA

Store

STO

LDA

Load

LOAD

BRA

Branch always

BR

BRZ

Branch if zero

BZ

BRP

Branch if positive OR zero

BP

INP

Input

IN, INPUT

OUT

Output

 

HLT

End program

COB, END

DAT

Data location

 

Example 1: Add two numbers

INP;     // Input the first number
STA 90;  // Store the first number in memory location 90
INP;     // Input the second number
ADD 90;  // Add the number in memory location 90 to the accumulator
OUT;     // Output the result
HLT;     // End the program
DAT;     // Memory location 90 for storing data

Example 2: Find the smallest of three numbers

This program inputs three numbers and determines the smallest of the three, outputting the result.

INP                             // Input the first number
STA 91                          // Store the first number in memory location 91
INP                             // Input the second number
STA 92                          // Store the second number in memory location 92
INP                             // Input the third number
STA 93                          // Store the third number in memory location 93

LDA 91                          // Load the first number
SUB 92                          // Subtract the second number
BRP CHECK_THIRD_FROM_FIRST      // If result is positive, then first number > second number

LDA 92                          // Load the second number
SUB 93                          // Subtract the third number
BRP OUTPUT_SECOND               // If result is positive, then second number > third number
LDA 93
OUT                             // Output the third number
HLT

CHECK_THIRD_FROM_FIRST:
    LDA 91
    SUB 93
    BRP OUTPUT_FIRST
    LDA 93
    OUT
    HLT

OUTPUT_FIRST:
    LDA 91
    OUT
    HLT

OUTPUT_SECOND:
    LDA 92
    OUT
    HLT

DAT                             // Memory locations for data storage
DAT
DAT

Worked Example

A digital thermostat has a CPU that uses the Little Man Computer Instruction Set.

The thermostat allows users to set a desired room temperature. The acceptable range for room temperature settings is between 15 and 25 degrees Celsius, inclusive. If the user sets a temperature within the range, the code outputs a 1 indicating a valid setting. If the temperature setting is outside of the acceptable range, the code outputs a 0 indicating an invalid setting.

The code is as follows:

INP
STA tempSetting
LDA minTemp
SUB tempSetting
BRP checkMax
LDA invalid
BRA end

checkMax
     LDA maxTemp
     SUB tempSetting
     BRZ valid
     BRP invalid
     valid LDA valid
     end OUT
HLT

valid DAT 1
invalid DAT 0
minTemp DAT 15
maxTemp DAT 25
tempSetting DAT

a) What is the purpose of the label checkMax in the code? Describe its role in determining the validity of the temperature setting.

[2]

b) If a user inputs a temperature setting of 14, what will be the output? Justify your answer.

[2]

c) If the acceptable range of temperature settings was expanded to include temperatures up to 30 degrees Celsius, what modification would be needed in the code?

[2]

Answer:

 Example answer that gets full marks:

a) The label checkMax begins a code segment that checks if the user's desired temperature is within the maximum allowable temperature. It subtracts the user's input from the maximum temperature (maxTemp). If the result is zero (meaning they are equal) or positive (meaning the user's input is less than maxTemp), the user's desired temperature is within the allowable range.

b) If a user inputs a temperature setting of 14, the output will be 0 (indicating an invalid setting). This is because when 14 is subtracted from the minimum allowed temperature (minTemp), the result is positive, which then causes the code to skip checking the maximum value and directly output the invalid value, which is 0.

c) To increase the maximum allowable temperature setting to 30 degrees Celsius, modify the maxTemp DAT value. The new line should read:

maxTemp DAT 30
 

Acceptable answers you could have given instead:

a) Any response mentioning that checkMax it is for checking if the user's input is below or equal to the maximum allowable temperature should be awarded marks.

b) Any answer stating that the output will be 0 because 14 is less than 15, or similar logic, should be awarded marks.

c) Any answer suggesting a change to the maxTemp DAT value to 30 should be awarded marks.

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Callum Davies

Author: Callum Davies

Expertise: Computer Science

Callum is an experienced teacher of GCSE and A-Level Computer Science. He has 4 years of teaching experience and has detailed knowledge of how to achieve exam success, having marked for OCR A-Level. Callum is now a software engineer and regularly mentors new engineers.

James Woodhouse

Author: James Woodhouse

Expertise: Computer Science

James graduated from the University of Sunderland with a degree in ICT and Computing education. He has over 14 years of experience both teaching and leading in Computer Science, specialising in teaching GCSE and A-level. James has held various leadership roles, including Head of Computer Science and coordinator positions for Key Stage 3 and Key Stage 4. James has a keen interest in networking security and technologies aimed at preventing security breaches.